

Proficiency in Adobe Creative Cloud with a focus in Photoshop, Illustrator, InDesign (Required) Proficiency in layout design, composition, colors and attention to details Minimum of 2 years of experience working in a digital marketing, subscription or e-commerce environment Minimum of 3 years of experience in graphic design Implement feedback received from our marketing partners and other internal groupsĪEC, DEC or BAC in graphic design or any other equivalent training Work autonomously on assigned projects with oversight from the art director Manage corporate assets (our games key-arts etc) Generate art assets, design toolkit materials for 1st party online use and brand marketing (web site, newsletter, etc)Ĭreate communication assets for the Anvil brand (wish cards, goodies, etc) You are responsible to update your leads on a regular basis.Įstablish a graphic chart and put it in placeĮnhance the Anvil brand visual identity (guidelines, icons, etc) You take direction and critic with an open mind and professional composure. You understand that branding, graphics, typography, illustrations are key to excellent user experience. You urge to learn from your peers, talented art directors, and on your own. The designer is assigned to graphic design effort, including packaging, and marketing toolkits. Knowledgeable in design, layout, typography, and colors is a must. The Graphic Designer uses Photoshop, Illustrator, and InDesign to captivate the user’s attention, deliver impactful experiences and enhance our brand image. If you join us you will be working in close collaboration with multiple production teams and help us create a cutting-edge production pipeline featuring powerful core services and easy-to-use tools.

In the Anvil team we strongly believe in empowering our developers and enabling them to build the most innovative, amazing-looking and enriching game experiences. Play the most tactical FPS in Rainbow 6 Siege on your PC or jump into a mass multiplayer playground in Rider’s Republic on your next generation console …. Originally developed alongside the release of the original Assassin’s Creed in 2007 to build one dynamic open world games it has since evolved to support a huge variety of game genres and platforms. Anvil is a game engine developed internally at Ubisoft and used worldwide to power the greatest AAA games.
