

Each environment feels real, with some stunning weather effects thrown in for good measure and some of the most realistic smoke, flame and ember renditions I’ve ever come across. Wooden doors and corrugated metal can be perforated with bullets to kill the enemies hiding behind them, barrels and vehicles can be used as bombs to create a tactical advantage, windows can be blown out and TVs, computers and bottles all explode upon contact with your bullets.

He scenery too sets an incredible graphical standard, with an intricate attention to detail in every aspect, and plenty of destructible scenery.
